Simple pricing for game-ready asset production.
Credits are used for AI generation and regeneration. Local previewing, organizing, exporting, and packaging should remain free whenever possible.
Creator Annual
$149.99/year
≈ $12.50/mo, billed annually
- Production credits included
- Game-ready static asset jobs
- Animation and FX workflows
- Local export tools
- Commercial releases supported
- Usage rights for your projects
Credits are used for
- • Generating assets
- • Regenerating variations
- • Generating animation sheets
- • Generating spell/combat FX
- • AI-assisted repair if applicable
Credits are not used for
- • Local preview
- • Local export
- • Pack organization
- • Metadata generation
- • Viewing your library
- • Launching Unity Preview Runtime
- • Downloading app updates
Usage examples
| Action | Example credit use |
|---|---|
| Static sprite | Low |
| Build x10 variations | Batch |
| Direction set | Higher |
| Walk cycle | Higher |
| Spell FX sheet | Moderate |
| Full character animation pack | Premium |
Credit amounts are illustrative until product economics are finalized.
Pricing FAQ
Are local exports free?+
Yes. Preview, organize, export, and package locally without spending credits when possible.
Can I ship a commercial game with these assets?+
Yes. The Creator plan includes usage rights for the games and interactive projects you publish.
